vilters opened this issue on May 07, 2013 · 305 posts
anupaum posted Tue, 07 May 2013 at 1:57 PM
Soft body dynamics using "bullet physics?" Does that mean I can create collisions between one character and another? (Like, for example, someone getting hit, or the intendations on skin that occur when people embrace?) The demo video makes the "bullet physics" look a bit clunky.
I suppose it will be like the cloth room and require a bit of learning to become a comfortable part of the workflow.
The interactive raytrace preview looks interesting, as does "live simulation" mode, though it's not clear whether that's a feature limited to the "bullet physics." It would be nice for cloth and wind simulations . . .