Forum: Poser - OFFICIAL


Subject: CHECK THIS OUT !!!!!!!!!!!!!!

vilters opened this issue on May 07, 2013 · 305 posts


Cage posted Tue, 07 May 2013 at 6:22 PM

Quote - Oh yes, one does not need scullcabs any more. You can paint the hair goups directly on any object surface now, and ha ha, calculate bullet dynamic hair too. :-)  :-). :-) 

Can you calculate Bullet dynamic cloth, as well?  I see it in the Bullet features, but Google seems to show that the Bullet package presents the raw potential for cloth support, while leaving implementation up to the end user.  I'm left confused, then, about cloth in Bullet.  😕

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Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.