Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
Pret-a-3D posted Fri, 10 May 2013 at 12:49 AM
Quote - You mean it wont be like using R2? I could of swore that Paolo said it would be not much different if one was use to R2. Part of the reason for the new rig was to be R3 ready now you have me a bit concerned cause I know how good you are with 2...
It is very similar, it's an extension of it. You can see it in action if you watch any of my Reality 3 videos on YouTube:
http://www.youtube.com/user/PretA3D
The window partitions the action in the usual tabs: Materials, Lights, Camera etc. The main change is that the Output tab, which was always too crowded has been renamed Render and it's neatly organized in smaller groups. Nothing dramatic there.
The main change in the material editor is that, where in Reality 2 you have a fixed combination of color and an image map, now you can use any of the texture types available from Lux. For example, you can have a mix texture that mixes two textures together. Those two texures can be an image map and a swirly pattern made with the "Distorted noise" texture. Where before we had only the material preview now there are also preview for the procedural textures. For example, you can add a Wood texture (see video) and you see the wood pattern change as you edit the parameters. It's pretty cool.
Unlike other systems, Reality 3 achieves all this power without using nodes. It uses a more familiar system of "drilling down" the levels and navigating back, similarly to a web browser.
The familiar material types are there too, with the addition of Skin (with SSS) and Cloth.
There is the addition of the Volumes, which can be used for really neat effects. You can see how simple they are to use in the video aboiud creating a beam of light.
The big difference is also that Reality is a separate program that runs in parallel with the hosting application, Poser or Studio. This means that Reality does not block you from using Poser. You can keep the Reality window open while you go back to Poser and adjust the scene. The same will be for Studio. I think that that is actually a great improvement.
With this system Reality retains the whole set of settings for the rendering in one single window, which is convenient to control all the aspect of rendering, material editing etc.
Hope this helps.
Paolo
https://www.preta3d.com
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Reality Gallery: https://reality-plug-in.deviantart.com