arrow1 opened this issue on May 09, 2013 · 15 posts
RobynsVeil posted Fri, 10 May 2013 at 8:00 PM
An example of Particle-based hair:
Eyebrows and eyelashes. Rendered in Blender 2.67(Linux) Cycles. Shaders are being developed specifically for hair. Still, pretty amazing even without the shader.
Working on hair itself, now.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]