AmbientShade opened this issue on Mar 14, 2012 · 453 posts
AmbientShade posted Sat, 11 May 2013 at 2:03 AM
Sorry I have not replied sooner to all these comments. I wasn't ignoring them, just been busy working on a lot of things, trying to balance time and make progress every day. I took about a week's break on Lucas to resculpt Laila - his female counterpart. Still working on details with her too, but she will get her own thread when I'm ready to show her.
With the announcement of P10/PP2014 I'm also trying to figure out how to balance working Lucas into that.
Quote -**Rhionon: **I like his face, I have always liked cheekbones on guys. I think so his jaw might stand to be a trifle wider and more squared off, it might help make it look slightly more balanced. I like the angled jaw though, sooo make sure it stays as a morph, please. :)
His head in profile and face on may help isolate any 'strangeness'. Mind you he already looks better than all the males out there that I have seen and can use. If he scales well and come with a full set of morphs I am going to be standing in line to grab him, despite my resolution to not buy more content. Oh wait that it going to mean getting my copy of Poser up to date as well.. I see this as possibly being bad for my credit card bill.... LOL.
Thanks Rhionon. He will have a full set of morphs, face and body. At this point I'm not sure whether they all will be included or if they'll be add-ons. I can say that at least some, like a basic set, will be included. He will also be fully scaleable and various body sizes will be part of the base figure morphs as well.
He will come with some starting clothing too, which I've already built half of. Not sure how many pieces will be included just yet, but you won't have to worry about him bein naked and waiting on new clothes for him.
Quote - **Latexluv: **I do like the musculature in his body, but he does look a bit like a "bowflex" kind of guy. Not that I don't like looking at that! :) But you might want to think of some morphs that soften him down a bit, heh, though I'd probably go with the default there. On the texture map side of it (this from a texture artist), please consider a map where he's cue ball bald. I absolutely hate head maps that have the hair painted on it. This interfers with the application of hair props or conforming hair. Just think Yule Brinner when you do the map. smirk One of the most handsome, no-hair, man I've ever seen.
Thanks Latex, and good point on the texture. I'm not quite to the point of finalizing all that yet, but I will say that his included base texture maps will double as a merchant resource of sorts. You can modify them as you please and repackage, if you want. As long as they're used only for him, of course. I stress the word base there because at this point I'm not sure how many texture variations he will have included innitially. Really just depends on how much time I get. But I'm hoping that should help get some people interested in making additional content for him once he's available.
Not sure if I've revealed too much or not or whatever, but I'm not real concerned about it.
Rigged and posed shots to follow in the near future, and I'll do some close-ups of his face soon for those asking.
I appreciate everyone that's following this. I'll do my best not to disappoint.
~Shane