vilters opened this issue on May 07, 2013 · 305 posts
Keith posted Mon, 13 May 2013 at 12:12 PM
Quote - Another feature which has not been mentioned (I think) is the addition of weight maps to magnets. What it does is let you define the area and how much of it is affected by magnets.
Here you can see how you can lift the hem of a skirt (had to think of an example). Just by painting on it you get immediate feedback on how the magnets affect the cloth. The zone is used to identify the origin of the magnet
Just to use the female example (because it's the most obvious, this will make it much easier to create clothing morphs for the female chest for conforming clothing. Probably the single biggest issue that makes clothing look unrealistic is that you don't see cloth that's streatched between the breasts ("anticleavage", to use a phase someone else came up with). It's very hard to fix this with magnets alone, but with being able to use a weight map on it, it would seem to be easy.