vilters opened this issue on May 07, 2013 · 305 posts
Cage posted Mon, 13 May 2013 at 1:18 PM
Quote - Not sure if it is exactly as what you envision, but there is a restore function. In conjunction with the brush strength you can bring mesh back to its original state.
I use that in conjunction with the push, pull and smooth to restore details at the location where I want it.One place where I use this is with a skirt if it wraps around the legs
Not the same thing. The existing Restore is useful in its own way, but it merely negates the Custom_Morph deltas. Restore Detail (I've come to regret the name :lol:) is a variant smoothing process, but instead of smoothing out mesh details it restores the original vertex relationships. To some extent the process does revert to the original mesh shape, but with cutoffs applied to the process it can retain the shape while restoring a clean topology as in the base mesh. I've found it very useful and I keep wishing I had it in a more refined form, such as a Morph Brush tool, and I'd bet the algorithm could really be improved by an actual programmer. I'm just a scripting dabbler. :lol:
I am in no way slamming on the current or pending tools. They sound great! :woot: I just wish I had Restore Detail in brush form, and I think others would find it useful too, if it were implemented.... :unsure:
===========================sigline======================================================
Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.