rokket opened this issue on May 17, 2013 ยท 22 posts
rokket posted Fri, 17 May 2013 at 4:10 PM
Thanks, Paul. I found a rock chip in a windshield on Google and desaturated it. I am running the render as we speak.
The trick is to UV map first. That way the materials room is looking at the lense as a single prop instead of 2300 different props.
Now I just have to tweak it until I get the result I am after. This image is far from perfect, but it's a great start...
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.