Forum: Poser - OFFICIAL


Subject: Box-mapped UVs ruin object normals in PPro2012...?!?

Cage opened this issue on May 17, 2013 ยท 47 posts


PrecisionXXX posted Fri, 17 May 2013 at 7:40 PM

Did you try uvmapper>edit>tools>split vertices?

Doric.

The "I" in Doric is Silent.