Forum: Poser - OFFICIAL


Subject: Box-mapped UVs ruin object normals in PPro2012...?!?

Cage opened this issue on May 17, 2013 · 47 posts


PrecisionXXX posted Fri, 17 May 2013 at 8:24 PM

It's a pretty fine mesh, but you'd still get some segmentation showing.  Understood.

I'm another one that shouldn't be posting today, reworking an old freebie, with many somewhat short words being said.  Nothing more than four letters.

Don't rework, start over, it's less PITA.

Doric.

The "I" in Doric is Silent.