vilters opened this issue on May 07, 2013 · 305 posts
Cage posted Mon, 20 May 2013 at 10:04 AM
Quote - To name a few of the most common: Unwelded or badly welded groups.
Uncarefull build layered clothing.
Non standard rigging or grouping.
Loose and unconnected parts in the object file.
All will make you work harder then required.
Can you clarify at all what is meant here by "non-standard"? As stated, you present a category broad and ambiguous enough that it sounds potentially worrisome to me. :lol: I do worry readily, it is true. But if we're talking about a new Poser tool which could be setting limits on potential figure-build innovations, it seems lilke some clarification would be good.
What are we talking about? Body handles? So-called "helper bones"? Ghost actors? What are the rigging standards being held up here? Poser 3 era Zygote standards? :scared:
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.