konan opened this issue on May 21, 2013 · 15 posts
konan posted Tue, 21 May 2013 at 5:04 PM
Ah, I see. That's good to know. I have a new feature in realityPaint which does this for generic objects.
Just so I know what DAZ Studio's feature is capable of... does it do one map at a time, or can it do the whole character? Are there issues with the UV seams, or does it handle them well? Limitations?
Any and all insights you may have would be greatly appreciated,
Dave