Lully opened this issue on May 21, 2013 ยท 78 posts
nerd posted Tue, 21 May 2013 at 7:39 PM Forum Moderator
Soft body against soft body is extremely challenging. Remember bullet is a GAME physics engine. Jiggly junk is definitely possible. But remember you'll have to pair this with dynamic cloth. Getting an identcal simulation projected into clothing is not likely.
I am working on more tutorials that will cover more advanced physics simulations. Here's a teaser. I'm working on the tutorial explaing how to do this now: