Forum: Poser - OFFICIAL


Subject: Transfer Textures Between Different UV’s ( e.g. Genesis )

konan opened this issue on May 21, 2013 · 15 posts


konan posted Tue, 21 May 2013 at 8:01 PM

As it turns out, I completed the feature this evening and it will be in tomorrow’s update. I am pleased that it went so smoothly ( often rare in software dev ). Essentially, this is what it’ll do…

  1. Given two identical models ( polygons and vertices ), you can “paint” the textures from one to the other
  2. The UV mapping can be the same, or different ( you may just want to ‘grab’ a part of the texture on another character, spanning multiple maps, UV seams, etc. )
  3. The material layout may be the same or different ( one model may have a simplified material structure, like a single material for example )
  4. The number of maps on each is model is completely variable.

As long as the two models have the same polygon and vertex structure, you can transfer textures between the two.

There will be a video demonstrating this new feature available by tomorrow as well.

This will be the first update containing this feature, and I will evolve it based on the needs of the community, so everyone’s input would be appreciated :D.

Dave