DustRider opened this issue on Apr 26, 2013 · 70 posts
hornet3d posted Fri, 24 May 2013 at 5:13 PM
Just a quick note with those running Reality 3 and Poser 10/2014, I have just strated me first render and noted that V4 that a broken neck. > More accuratly her neck shows a split line where her neck joins the torso. I will quickly add this is not a Reality problem and the fix was to make sure I was using the 'traditional' skinning method. I had forgotten that I had played with the scene and had changed the skinning method to Poser Unimesh and not surprisingly Luxrender does not like it.
Not a Reality Problem then, but you won't see it unless you are using R3.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.