Cage opened this issue on Jun 02, 2013 ยท 60 posts
JoePublic posted Mon, 03 June 2013 at 1:33 PM
Here is a render with a point light with inverse square falloff, so you see the sparkle reacts to the light.
Raising contrast shouldn't be too hard by adjusting the colors, although the point of GC is to let you see detail that used to be hidden in shadows.