basicwiz opened this issue on Apr 23, 2012 · 560 posts
hborre posted Fri, 07 June 2013 at 11:52 AM
A background image can be placed on a flat primitive plane and scaled up to an appropriate size to fit your scene. Placing a slight ambient value will prevent shadows from appearing on it from characters/props in the scene. To properly retain resolution ratios, determine the size of your image, in pixels, and apply it to the x-, y- scales of the plane. Load your image, then use the overall scaling to resize the background. Use x-, y-, z- translations to position the background.
Now if you are looking to interact background and foreground, for example, with shadows appearing on the image, then you need a different strategy to intergrate all the components of your scene.