JoePublic opened this issue on Jun 06, 2013 · 81 posts
Netherworks posted Fri, 07 June 2013 at 10:09 PM
Okay, I just tried and there was no split with the morph brush...
I brought David in (no import options - blDavid.obj) and played with the morph brush, smooth and such, no splits.
I exported that obj out (tmpExport.obj) only "Include existing groups in polygon groups" then imported that. Still same thing - used pull, used smooth. I didn't get any splits.
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