JoePublic opened this issue on Jun 06, 2013 ยท 81 posts
JoePublic posted Fri, 07 June 2013 at 10:17 PM
Ah, yes, the original blDavid.obj. That of course is welded.
But as I said, if I use that in Wings, it's split into a gazillion groups.
So, my "work-object" is always a geometry file I export from a fully zeroed figure out of Poser. Which Poser splits during the export.
(I shouldn't have said "default David geometry" as that suggests I was using the original blDavid.obj)
(Except for the PML files, which are exported welded without grouping)
Also, a lot of my figures are custom made hybrids, so there is no original pre-welded DAZ object file to start with.