Forum: Poser - OFFICIAL


Subject: WARNING: PP-2014 SR1 can ruin your figures !

JoePublic opened this issue on Jun 06, 2013 · 81 posts


Male_M3dia posted Wed, 12 June 2013 at 7:09 AM

Quote - OK, here we go again. LOL.

Older figures with conventional rigging had their limitations.
Most content creators (including the big 2, SM and DAZ) improved the rigging with magnets and JCM's.

Now, both have gone to W-Mapping but . . . . . . . . . "forgot" to remove the magnets and JCM's.

Let me state this very clear.

If you know how to W-Map and Bulge map a figure, you do NOT need magnets nor JCM's.

How to?
Open the hierarchy editor in Poser and REMOVE all magnets and JCM's.

In PP2014 => Goto  => Figures => Merge All Zones To Weight Maps

Your conventional rigged figure is instantly transformed into a W-Mapped figure.

**Check the bending of all joints.
**
Open the Joint editor to correct any bending problems.

"Paint" the W-Map to correct any bending problems.

And if REQUIRED???? Paint the bulge map.

Done.

 

 

 

 

If you want realistic bending, like JoePublic, Zev0, and myself, who make figure morphs for figures have said, you need JCMs.

It's not that hard to make. Weightmapping alone will not do that and you will not achieve the proper (and sometimes anatomically correct) bending by pulling out JCMs just because you don't like them.

Weighmapping only helps with bending, but doesn't totally correct it. JCMs gives you more control over how that bend will look. Besides if you change the the figure with a custom full body morph, changing the weightmap to fit that new shape will not be an option.