bluto opened this issue on Jun 08, 2013 ยท 73 posts
DeathMetalDesk posted Mon, 17 June 2013 at 1:25 AM
@rokket, there's a material zone for each part or section. I'm going to add material zones for the eyes and mouth parts. In total there will be about 20 material regions. The render itself is Poser with just some diffuse grays, really just a test to check smoothing. The final finished renders will probably be IDL with some different materials. Snarlygribbly's EZMetals should look nice I'd think.
While the whole thing is going to be UV'd for completionist's sake I'm just going to go the procedural route for render I guess. Anyway, I'll include templates in case bluto wants to create some textures... I'm really just UVing it so that I can utilize Photoshop created displacement maps to finalize the detailing.