RGUS opened this issue on Jun 20, 2013 · 312 posts
ghosty12 posted Fri, 21 June 2013 at 11:36 PM
Quote - (pops head in)
Okay, I'm just going to say this... I'm starting to do textures, but other than that, I'm an end user. I highly doubt that I will ever be much of a content creator besides the textures. I primarily create covers for indie books, and I need lots of free content.
Let's enter "free genesis daz content" into Google.
(hm... hm... type type type)
There doesn't seem to be almost anything here. Okay, let's try ShareCG...
(typety type)
Three pages. And I don't see anything for Gen2 yet.
Now, let's entire in "free v4 content)
(jumps back to avoid virtual flood)
!!! There's a lot out there, let's just say.
On ShareCG...
102 pages.
Yep, one hundred and two versus three.
Now, when did Genesis 1 first come out?
(researchy research)
Okay, I need to keep watching a roast in the oven, so I can't find the exact date. But I found refs to it in May 2011.
It's an Emperor's New Clothes kind of thing, IMHO. Two full years, and there's very little Genesis content that's free out there with a simple casual search. Unbelievable loads of stuff for V4 (and M4, too.)
Guess what a lot of end users are thinking..."Wow, the economy's bad. I want things that are free! Yay! Look at everything for V4!"
Now, I'm a research kind of person, and one thing I've been trying to find for awhile is any actual sales figure for Genesis. I can't find one scrap of information anywhere. I haven't seen anyone else come up with actual, solid facts and figures, and I have looked. That says something to me. There is no transparency, and maybe there's a reason.
So I don't know the whole story, and I don't know if anybody else does either. But this is a bunch of facts that can be put together. And coming out with a new second-gen figure, complete with lots of stuff that will need to be bought and not immediately compatible with the old free stuff without fiddling around, does not seem like a smart business decision to me. A lot of people have already been antagonized by the whole thing. So between the two, I would bet on Dawn being far more successful.
ETA:
SmithMicro is on NASDAQ, and Daz is not, being a privately held company. Now, there are a lot of reasons why a company might not have gone public, but it means that they aren't required to release financial statements. I've been an investor for a long time (a small one...), and I am very leery of private companies. There's usually a good reason why they haven't made stock available as a public offering. This may be good, bad or neutral... but one day, people may look back on this and... okay. I'm not going to say anything else. Just an FYI...
Makes ya wonder and another thing when Daz Studio 4 Pro was first released it cost about $600 then a few months later it went free for what they said was for a short period time. Well as we all know now it is still free you have to wonder why, and probably they knew they would make it back on the selling of content, but it does make you think.
You know you enjoy 3D Art when you realize that your life is a piece of 3D Art. :)
AMD 7900X3D, 64 GB Corsair Vengeance DDR5 Ram, Asus Prime X670-P Wifi MB, PNY RTX 4070Ti Super 16GB, 14TB SSD's & HDD, Windows 11, Poser 9 / Pro 2012 / Pro 2014, Daz Studio 4.22.