HiveWire3D opened this issue on Jun 19, 2013 · 4422 posts
BadKittehCo posted Sat, 22 June 2013 at 6:15 PM
Quote - > Quote - > Quote - I think two digits are missing from your triangle count. It should be close to double the quad count.
i take those numbers to signal that it's a mix of quads and tris
Wouldn't that be a problem? Someone said for SubD to work meshes should be 100% quads.
Im not sure if poser or ds have any special limitations ( i dont expect them to) but in most programs tris and subD play together just fine.
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