JoePublic opened this issue on Jun 21, 2013 ยท 33 posts
Zev0 posted Sat, 22 June 2013 at 6:20 PM
Hmmm...Wonder why so many triangles? Will have to see the mesh to see what that is all about. Might be an issue making morphs if positioned incorrectly on the mesh. I preffer working in quads.