JoePublic opened this issue on Jun 21, 2013 · 33 posts
randym77 posted Sat, 22 June 2013 at 6:52 PM
So why does RorrKonn say that meshes should be 100% quads to work with SubD, like Rex and Roxy?
Just curious. I have done a little modelling, but nothing past the point of "Yay, it kind of looks like a mushroom!" Never got to the point where I actually worried about what kind of polys there were.