RGUS opened this issue on Jun 20, 2013 · 312 posts
randym77 posted Sat, 22 June 2013 at 11:30 PM
I dunno...I can kind of see why both SM and DAZ might be leery of the point and click, make pretty pictures market.
Even ten years ago, I knew people who used virtual reality games like The Sims to make images the way I used Poser. It was lower-res, of course, and posing the figures required some tricks, but it was pretty easy compared to Poser.
Games like The Sims 2 and Second Life allowed more control and much higher quality images. It's probably good enough for a lot of people. The customer base is huge. And apparently there are people who make a lot of money (illegally) converting Poser content to Second Life and its ilk. They sell textures, clothing, hairstyles, props, etc., generally for much less than Poser items, but to a much larger customer base. (Many people also do it the right way, of course, making original models.)
I could see SM and DAZ deciding they needed to differentiate themselves from that market by going higher-end.