BadKittehCo opened this issue on Jun 22, 2013 · 44 posts
aRtBee posted Sun, 23 June 2013 at 2:39 PM
In the late 70's I was involved in creating HACK, still around as NetHack - and I consider it still unbeaten for its rich action / response combis. Hardly graphical though, but recommended, and don't forget to feed the dog.
But man, we were so proud that every morning around 08:30 hundreds of students brought down the uni's DEC VAXes by launching the game instead of their research jobs :-). And we could introduce new characters and their behaviours into the dungeons while playing.
15 years after that, MYST revealed the graphics capabilities of games (I really liked it), and 10 years after that, EVE Online marked a new area. I hardly take the time to really play, but I do like the rich graphics so much.
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Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.
visit www.aRtBeeWeb.nl (works) or Missing Manuals (tutorials & reviews) - both need an update though