CaptainMARC opened this issue on Jun 22, 2013 · 29 posts
hornet3d posted Mon, 24 June 2013 at 10:14 AM
Quote - > Quote - Create your Genesis figure in DazStudio. Export a cr2. Open your cr2 in Poser. Use Poser's funky new subdivision to smooth the mesh.
Now you can use Genesis just like any other figure, it'll even take V4 poses/animations.
You really don't need DAZ Studio for that.
Create your Genesis figure in Poser. Save as *.pz3.
Open your Genesis figure in CR Pro. Delete information about:
movieInfo, prop GROUND, actor UNIVERSE and controlProp FocusDistanceControl, all lights and all cameras, doc, illustrationParms, renderDefaults, faceRoom and set GeomHandlerOffset.
Save the file. Change the file from *.pz3 to *.cr2
Open your *.cr2 in Poser.
Use Poser's Unimesh to smooth the Genesis figure.
Use the free 'Inverse Kinematics for DAZ Genesis in Poser'-python script by Les Bentley and click 'Hip Handle'. Now you can use any poses from other figures for Genesis.
OPTIONAL: If you don't have CR Pro just save the *.pz3 as it is and change the file from *.pz3 to *.cr2. But it stores with information your *.cr2 file does not need.
Or I could just double click on V4 and start from there.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.