HiveWire3D opened this issue on Jun 19, 2013 · 4422 posts
Eric Walters posted Tue, 25 June 2013 at 8:15 AM
YES! This is quite important!!!!!
Also-can you add a Tear mat zone? I like to make that more reflective/specular than the eye itself. I look for more realism in my renders-which means that the suggestions below are very important!
Thanks!
Quote - Thanks for the update, Chris, and it's great that you're taking into account our feedback.
I'd like to put in a plea that you take bagginsbill's comments to heart. He knows what he's talking about. Things like burnt-in speculars don't look good with Poser's SSS.
Since Dawn is weight-mapped, her users will probably be using SSS, gamma correction, etc., which it appears the default Dawn maps/MATs aren't set up for.