HiveWire3D opened this issue on Jun 19, 2013 ยท 4422 posts
vilters posted Wed, 26 June 2013 at 7:33 AM
That is what everybody thinks. The reality is that it does not work that way.
When you need a morph to lower the breasts, the texture above the breasts stretches, and it shrinks below the breasts.
You either end up with correct texture but breasts to high.
Or?
Breasts in a correct postions but texture deformations. Streching above, and shrinking below the breasts.
No ; Breasts can not be build from a "T" pose.
Breasts HAVE to be build in a relaxed, standing, arms lowered pose.
And then textured this way to avoid texture problems.
And THEN you can morph them slightly UP for "IN CLOTHING" poses, where they will be covered by the clothing anyway, and texture deformations will not be visible any more.
(hidden by the clothing remember?)
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
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