EClark1894 opened this issue on Jun 19, 2013 · 115 posts
meatSim posted Thu, 27 June 2013 at 1:38 AM
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HiveWire3D did not follow the Quad Rule ,Oh the sinners. C4D is going to get them ;)
That one .jpg wireframe just exsplains it all and why the divide in to two companies ,don't it.
I noticed a lot more liberal use of triangular polygons in the mesh pics we have seen. I've never quite understood why they are a bad thing TBH. The first few models I made had tons of them and they didn't seem to cause much for ill-effect