HiveWire3D opened this issue on Jun 19, 2013 · 4422 posts
CG_Cubed posted Thu, 27 June 2013 at 5:47 PM
Quote -
I'm also curious about palm bending...pinky finger to thumb. This comes up a lot when creating pose sets...that, and tolerance of movement of the shoulders in extreme positions which bring the shoulders and arms inward. In both the pinky/thumb and shoulder inward bend, it's as if the core needs some way of being as if hinged, the way the hand appears naturally when cupped inward. This action/appearance may not be possible in a model, but just thought I'd ask, as they are the two problem areas I encounter most often.
Things are looking great by the way. If Dawn's weight-mapped movement is as good or better than Roxie's, it will be wonderful. Looking forward to the release.
:)
Dawn has an extra bone in the hand to mimic the metacarpals of the ring and pinky finger.