HiveWire3D opened this issue on Jun 19, 2013 · 4422 posts
vilters posted Fri, 28 June 2013 at 2:19 PM
I like what I see so far; Good Job.
The good points:
The object file; => The body shows they know how to model.
The rigging => "No JCM's" => shows that the rigger knows how to rig.
Texture => And what has been visible of the texture looks good too.
Some comments :
Her height => on the tall side
Breasts general shape does not look like a "real breast shape". => Good for "art", not good for "reality".
Breasts too high on the chest in default position. (Was discussed some pages ago.) You can morph them lower but you will strech the texture doing so.
Remark:
Does she have magnets?
If YES? Check the magnets left-right for symmetry. The average figure with magnets has 40 left-right symmetry errors.
If NO? Disregard remark.
Best regards, Tony
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!