-Timberwolf- opened this issue on Jun 22, 2013 · 102 posts
JoePublic posted Fri, 28 June 2013 at 4:47 PM
Joequick, the point is not whether displacent maps can create more detail or not. They can.
The point is: Why ?
Why should we start using subdivided low res figures that have to rely on elaborate displacement maps that only very few professionals can create instead of using high polygon figures that are much more accessible to the average hobbyist user ?
What is the big advantage of low res figures ?
Render speed ?
Bending ?
What is it a low res figure can do better ? In Poser ?