-Timberwolf- opened this issue on Jun 22, 2013 · 102 posts
JoePublic posted Sat, 29 June 2013 at 6:02 AM
Correction:
"It's simple logic that a mesh with twice as many vertices allows twice as many different morphs than a fgure with only half as many vertices."
Never was good at statistics, but if I remember correctly I think it should be
2² = 2 x 2 = 4 times as many different morphs.
Or shouldn't it be even : Number of polygons x number of polygons = number of morphs ?
Then a high res morph would allow A GAZILLION more morphs.
:-)
Does someone know the correct formula for the theoretical number of morphs between let's say a 20.000 poly mesh and a 40.000 poly mesh ?