-Timberwolf- opened this issue on Jun 22, 2013 ยท 102 posts
JoePublic posted Sat, 29 June 2013 at 10:32 AM
Umm, what ?
A cube has eight vertices.
If I subdivide it, it has 28, but only the original 8 can be manipulated in Poser, as the 20 new ones are just "virtual".
If I "freeze" the subdivision I get a high res cube with 28 "real" vertices.
Morphing the SubD cube limits me to moving those 8 vertices around, as the others will be re-generated constantly.
With the high res cube I can move all 28 vertices completely independently from each other.
So of course I can have much more morphs with the high res cube.