HiveWire3D opened this issue on Jun 19, 2013 ยท 4422 posts
CG_Cubed posted Sat, 29 June 2013 at 11:19 AM
Not to worry, I will be sure to include a dev rig. :D
As for transferring rigs, I knew it could be done with sphere zones but weights are baked to the mesh. Poser docs cover this well, so the weights are projected and it gives you the choice of including some, all or none of the morphs. So you don't have to hand edit each morph from scratch. I'm sure adjustments can be made using the morph brush too. Overall I'm pretty happy with the new tools in Poser Pro 2012.