-Timberwolf- opened this issue on Jun 22, 2013 ยท 102 posts
JoePublic posted Sat, 29 June 2013 at 1:44 PM
"Of course, this does not take into account the usefulness of morphs, only their number."
I don't doubt your theoretical numbers, but that's not how Poser works.
A cr2 only stores morphs at full strenght which are actually useful. The theoretical "trash-morphs" are all ignored.
A high res mesh can have more "useful" morphs than a low res mesh because it allows greater detail and you are not limited to predetermined edgeloops.
And once you go into custom morph creation with magnets or morphbrush, you have a lot more possible useful combinations with almost zero overhead, because only the finished morph is actually stored in Poser, not all possible combinations.
And of course, yes, a high res mesh uses more space for each morph.
But that's what injection morphs are there for.
:-)