Forum: DAZ|Studio


Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 · 8453 posts


superboomturbo posted Mon, 01 July 2013 at 2:05 PM

Ooooohh Paolo!  I've got a quickie (or two) for you. I'm on the last leg of the animation project and have run into a few issues. First one, I'm not sure if its just weird issues going on, but it seems that Reality's Animation command gets tripped up in the folder name if there are too many redirects

example: C:UsersCrimson WorksDocumentsRPGP Action Files DGNcharacter defaultsMechaNation concept art LuxMechaNation trailersandman run jump framesland and stand/land and stand_###.lxs

I know it looks ridiculous, but it helps keep thousands of frames organized when each sequence has its own folder. Anyway, I'm not sure it its because a folder repeats the name, but I've also noticed when I put numbers in the location line before it gets to ___.lxs, the export part stalls out on the first frame.

Number two is probably more straightforward. Where in the scene file can one edit Lux properties like the Color Space's other properties like the D65/9300K etc. I see the whitepoint part but I haven't a clue what these others look like. Again, it's mostly to mass edit lxs's to keep the frames consistent from inception. 

Thanks as always! 

By the way, would you mind if I put the Reality logo in the opening credits? Lux is getting a few frames too. :-) 

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