TrekkieGrrrl opened this issue on Jun 30, 2013 ยท 65 posts
JoePublic posted Mon, 01 July 2013 at 5:20 PM
Thanks Trekkie.
It's DPHoadley's V3 remapped Posette and the texture is based on Goldtassel's "Millenium Dollar Baby", but it's modified quite a bit.
You can edit EZSkin to add figures, but of course "copy and paste" is fine, too.
You just have to enter the material room and find the scatter node.
Make sure that teeth and eyes have different scatter group numbers assigned than the skin. For example if skin is #1, then teeth should be #2, eyeballs#3, nails #4, etc.
Most older SSS shaders don't do that, so you get the "blueing".
As for the head morph, I sent you a sitemail.
:-)