Forum: Freestuff


Subject: the Dawn of a new day...

HiveWire3D opened this issue on Jun 19, 2013 · 4422 posts


meatSim posted Tue, 02 July 2013 at 11:20 AM

Quote - "I agree. Dawn's base shape out of the box is irrelevant."

Um, no, it's not.

For those of us wanting a 100% photorealistic humans in Poser, it means extra work.

 

 

The point I'd make on that is that for every one person who wants your idea of photorealistic there are 100 (yes I'm taking that number out of thin air) who will want her to look more like she does now.  In that light it makes more sense for 1 person to have to do a little more extra work that it does for 100 people to have to do a little less extra work to arrive at the figure they want to work with.

The default shape needs to be a shape that a clear majority of users will be comfortable starting with.  Regardless of the extra work required, whether its extremely minimal or not, if she doesn't start out close to what people want you will lose a big chunk of your customer base right off the bat.

The biggest complaint that people brought up (not the most valid but the most frequent) was her out of the box shape.  As a generality, the customer base doesn't want and wont support, in a commercially viable way, an everyday girl.  They want a model.  They want a girl who you could see on a book cover or movie poster.  Unless you want to be a volunteer niche market project you MUST aim at that expectation.

Perhaps once she is released you can look at her in depth and see if she represents a step forward from the v3 meshs you have been working with.  Maybe you can create a set of realistic morphs to sell or offer as freebies...  or maybe she wont work for you.  The team knows, and has stated that, she wont be everything to everyone, if thats not impossible its at least not commercially viable.