HiveWire3D opened this issue on Jun 19, 2013 ยท 4422 posts
johnpf posted Tue, 02 July 2013 at 11:37 AM
I'm with JoePublic on the "real or unreal?" issue, and if someone were to make a figure that is proportioned like the people I see around me in real life then I would buy it without even thinking twice. Some of us aren't looking to escape to a fantasy world, and instead there's a certain appeal about being able to capture a snapshot of the real world and put that in our pictures. (I guess it's a control issue. Or something.)
But, as has been pointed out, that's not what sells. That's not what leads to a popular figure.
So all that we "I want some real people!" users can hope for is that any new figure comes with enough flexibility in terms of poly distribution/density and appropriate morphs to create those real people we want to depict. (Hint hint, HiveWire team! A whole morph pack able to convert Dawn into a realistic plus-size woman would be an instant sell for me.)