HiveWire3D opened this issue on Jun 19, 2013 ยท 4422 posts
JoePublic posted Tue, 02 July 2013 at 3:05 PM
"Were these "realistic" figures done with Poser or D/S tools and availabe textures or all your own mesh work and texturing from scratch?
Those two are based on a weightmapped V3 with some scaling and custom made morphs and rigging made in ZBrush.
Textures are a heavily modified "Millenium Dollar Baby" for the face and the old, old MilGirlPT default texture for the body. (Converted to V3)
Most others are based on a weighmapped David hybrid as his default proportions are closer to "average" men and woman.