HiveWire3D opened this issue on Jun 19, 2013 · 4422 posts
OrphanedSoul posted Tue, 02 July 2013 at 9:41 PM
Quote - > Quote - I agree. Dawn's base shape out of the box is irrelevant.
Also agree. Unless the figure is hideously ugly or hideously gangly (unless that is the intent) then I am more concerned with how it moves, how it is represented technically (as to what bit will or will not make content creation challenging) and aesthetics, like is the topology created in such a way that you can reasonbly morph it or paint on it and so on.
Its default shape, with all the tools and creativity at our disposal is really ephemeral.
I have to disagree, we have had so called realistic figures that just do not look apealing right out of the box and they have really gone nowhere.
and if you want to create content, wether poses or cloth or props you endup spending a lot of time with the base figure, having it attractive helps with that time. it also helps sell your product.
the general public looks for that model figure, I see girls all of the time wil smaller figures than Dawn that are size 0, or a size 1 all the time on Deviant art and model mahem. do tthey exist? of cource they do, do the tankers exist? sure they do, there are many sizes and shapes. but which one sells?
that is where you find your customers.
the content creator who is making a product and wants to sell it makes it as sexy as possible. wether it is a gun or cloth....