konan opened this issue on Jul 03, 2013 · 4 posts
konan posted Wed, 03 July 2013 at 7:19 PM
Quote - > Quote - The purpose was no doubt to prevent them from appearing to overlap when viewing the UV's.
I don't think that's the purpose. The purpose is that you can use a single image map for all the sections and just scale it to 2x2 instead of 1x1. This would be most useful for low-res maps in background characters.
Makes sense... in any case, something to watch out for.