HiveWire3D opened this issue on Jun 19, 2013 ยท 4422 posts
Afrodite-Ohki posted Thu, 04 July 2013 at 11:32 AM
Quote - Appeantly zBrush definition of displacement maps are different then Poser & DAZ's definition of displacement maps.
In Zbrush you paint displacement directly on the mesh, yes, but in the end, the way you export it so that it works in Poser or DS, it becomes nothing but an image. You can't extract 3d information from it.
It's no different than painting a color texture in Zbrush directly over the mesh, really. If figure creators restricted that, it would actually hurt business - a lot of content creators would refrain from using that figure, and it'd be mighty hard to make quality stuff for it.
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.