Forum: Freestuff


Subject: the Dawn of a new day...

HiveWire3D opened this issue on Jun 19, 2013 · 4422 posts


PendraiaFaeCreations posted Fri, 05 July 2013 at 12:36 AM

Quote - What impressed me most was how Xurge used and painted on the displacement maps directly. (As opposed to sculpt in ZBrush and save out maps). After the seminar I have discovered programs like nDo, dDo and StitchWitch that fits in and enhance this way of working. The shaders in C4D which I used so much before is a thing of the past.

 

Sounds interesting...I'm always looking for new ways to approach creating the textures and shaders for 3D models. Did he start with the displacement maps and then add colour layers? I bought a book years back that did that and I always thought it made sense to get the displacement maps done first.