HiveWire3D opened this issue on Jun 19, 2013 · 4422 posts
PendraiaFaeCreations posted Fri, 05 July 2013 at 1:01 AM
Quote - pendraia,
He could not show everything in the short time of the seminar. Furthermore compared to Xurge and you I am just a beginner. But- I have found myself that it is better to start off with bump and displacement than the other way around, because if you add these things at the end (when everything is starting to look nice), you are too coward to do the bold things. Instead do it in the beginning, on a clean slate without being afraid of destroying it all.
Thanks for the compliment vintorix but I still think of myself as only a little above a beginner myself. Certainly not at the level of Surreallity or Connie. I know a bit about ShaderMixer but I certainly don't understand the math behind it. Occasionally I have those aha moments where things just click and the network with the Jacquard shader took a long time to create and I still fiddle with it. I keep meaning to release some of the shader networks I've done as freebies but I tend to think they are not quite there yet and put it off. I actually think that it is probably harder to create the displacement after the diffuse maps maybe someone like Rawn(who is a master of displacement could give us insight into whether he creates them first or further down the track...
Still sounds like it was a great seminar...pity I missed it.
cheers
Pen