HiveWire3D opened this issue on Jun 19, 2013 · 4422 posts
PendraiaFaeCreations posted Fri, 05 July 2013 at 1:33 AM
Quote - Yes, that would be interesting to get a second opinion. In C4D, you can experiment with bump/displacement in real time with openGL. You can tile a pattern across UV maps and paint bumps directly on the surface. Great fun! Then bake out the result and start the Photoshop master file.
I often thought it would be good to play with C4D but have never been able to afford it. Maybe one day ; )