JoePublic opened this issue on Jul 05, 2013 · 77 posts
SamTherapy posted Fri, 05 July 2013 at 10:07 AM
AFAIK, it's long been known that render times take a big hit when using displacement, since it's calculated at the time of rendering.
As for the jaggies, a larger map, and/or a lossless map would help considerably.
I use displacement a lot, generally when the mesh would be stupidly high poly if I didn't. It ain't all things to all people but it does have its uses.
Coppula eam se non posit acceptera jocularum.